Friday, May 1, 2015

Week 11, Day 6: Spring Cleaning

Today I had significantly less time than usual to get work done on the project having only roughly 40 mins in total rather than close to three hours. Needless to say I was far less productive than I've usually been. So rather than attempting to start writing new scripts and get about halfway through before finishing I decided to do a bit of cleaning within the project by better organizing and sub-categorizing the game objects further for ease of access and adding the titles of each planet in front of each instance rather than calling them just one, two, three, etc. Also the tourists were subdivided into two categories based on weather they were two or three colors and due to the way that I have referenced the game objects there don't need to be any changes to the way that they are within the arrays. Overall not the post productive day but necessary evils were taken care of. Next up is the play test that I mentioned in my last post as well as starting the shuffling script that I had started to talk about.

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