Thursday, April 9, 2015

Week 8: Tutorial Over

What can I say after coming to the end of this process? Is the only thing I can say that I have learned how to use JavaScript? No for I have learned far more than just that. I was thrust into a world that I knew nothing about and I was forced to learn from others before me. I have spent hours pouring over forums and the Unity Script API just to learn how to do simple things that should have only taken a few minutes to code and after each of those experiences I came out with a new piece of knowledge that was not handed to me. Granted I had some help along the way from a few of my classmates and most importantly from my teacher but I found that bashing my head against the wall for a bit then finding the right answer just made it stuck all the more. Also during this time I have been free to explore the workings of Unity a bit more than my other classmates. In doing this I learned many lessons about this engine the hard way because for every one or two interesting failures that I had shared with others there were ten or so just downright confusing ones. For instance I had ships flying backwards, I've had to deal with lazers that bounced off of one another and I've crashed Unity several times now with more parts of code that I would care to mention. What I learned from these though was to isolate the problem. Checking individual things as I went along was the biggest help in developing my projects so that when things went wrong I knew what was causing it. All in all I feel as though I am ready to step into the many and varied splendors of creating my own game. Stay tuned this isn't the end oh no! There will be bi-daily updates on weekdays tracking my progress in developing the game so stick around to see me inexplicably happy, utterly confused and possibly hear me make vauge undirected threats about Unity as a whole. So stick around it's going to be one wild ride.

No comments:

Post a Comment