
Well my first five hours of class time have proved quite productive so here's hoping that I can keep up that level of sheer productivity and my generally winning upbeat attitude. In all seriousness the Roll a Ball exercise was very informative about how Unity works. This introduced me from everything the lighting system to showing me how to create an object that can take input from the keyboard and translate that to movement in a 3D environment. Wow that sounds really nerdy when I say that out loud... well not out loud but you know what I mean, my loyal reader. But I digress, that was mildly off topic if not mildly comical. In addition to all of the code and player oriented bits that I learned this week I also learned proper organization of the objects, files and scripts. It never would have occurred to me to just make an empty object to hold all of the things of the same type that didn't serve any purpose except for organization. I would have thought that doing something like that would have made Unity angry at me, but I guess this just goes to show what this whole learning thing is all about; figuring out stuff you didn't know and doing useful stuff with it. Well this concludes week one, until next week.
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