Wednesday, February 25, 2015

Week 3: Going Rouge

This week my class began work on the 2D rouge-like tutorial. This one is near and dear to my heart seeing as it is being made in good old 8 bit graphics where the vast majority of my childhood gaming memories reside. All in all my class has spent about one and a half hours working on this so needless to say we haven't made a huge amount of progress but we have gotten the idle, attack and hit animations for all of the characters involved in the game. Hopefully since I have a study hall immediately after game design I can just power through some days and get a little extra work time in. As an aside from this however my class has been divided into the teams we will be in when we work on our large games. The game that I will be working on is a modification of the mechanics in the game Splendor so I hope that goes well. Until next week loyal reader!

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